Setting prices only had four options, and how I trained or set my employees to behave was almost absent. I loved owning my own business for these reasons, but also despised it do to a lack of control. I personally had a Sim with a maxed out painting skill so I set up a whole gallery and sold whatever my Sim had painted. This allows Sims of various skill sets, such as the new baking skill or painting, to sell the things they create. You can also sell virtually anything, from clothes, to cooked foods, to paintings and beyond. The building tools were also one of my favorite revamps from previous installments, so building anything can be a joy. Building a business in the same way you build a house really allows the business to become yours. If the new career paths are not your thing, Get to Work allows a Sim to open and run their own retail business.
The higher you are on the career ladder the more objects you can interact with and the doctor career is the path I felt the most change with each promotion, therefore giving me the most boost to try and move up the full career ladder. Starting out as a simple nurse, your Sim can move their way up to helping sick patients, delivering babies, and even saving Sims’ lives. The third path, doctor, is also a great choice and takes place in a filled out hospital. There is also a lot of discovering and examining plants to create new plants and genetics. The point of the scientist path, which all takes place in a big lab, is to make “breakthroughs” in different areas which allow bigger and crazier inventions to be built, even zanier than we are used to in the sims, including a wormhole attachment which allows one to travel to an alien world and meet, mingle, and befriend an alien race. After that you can interrogate in hopes of a confession and ultimately locking them up to make the Sim World a better place. After successfully finding and capturing the suspect you can shoot the mugshot, and process them. Once you get closer and can identify a witness you can throw out an all points bulletin which throws you into a location where the suspect has been seen. Based in the police department (which is fully planned out from interrogation rooms, to holding cells, to office areas) you grab a case to start investigating and right away jump into interviewing and searching for clues. From talking to witnesses to scouring crime scenes for clues, this career path never seemed dull or overly repetitive. Being a detective was always entertaining and fun. The detective career path was the highlight of the expansion for me. There is also the option to open your very own business and run it, although it unfortunately was one of the worst parts of the expansion. Each path features its own very expansive workplace in which you can actually play and be a part of the work day. There are three new career paths the doctor, scientist, and detective. Much like The Sims 2’s Open for Business, and the Sims 3 Ambitions, Get to Work is all about advancing your Sims careers and opening up how you make your money.
Get to Work, the first expansion for Sims 4, does just that and could be the beginning to making the Sims 4 the best game in the series.
Though patches have added and improved the game vastly since launch, the inevitable expansions are what build on the Sims games and keep gamers coming back. The Sims 4 suffered a lackluster launch and was not the game Sim-fanatics were craving.